All codes for CK 2:

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Useful events

Character traits

Items and artifacts

List of provinces

List of events in Crusader Kings 2 on health

Commands with which you can add or remove features are listed below. If the character identifier is not entered, the attribute will be assigned to the character for which you are currently playing.


Cheats on character health in Crusader Kings 2 through events

To activate the event, use the command event [identifier] .

Diseases of gain/loss

6000 Get sick with syphilis
6001 Ruler no longer has syphilis
6010 for leprosy
6011 Ruler is no longer "leper"
6020 Becoming Crazy
6021 Ruler is no longer "crazy"
6030 makes you obsessed
6031 Ruler is no longer "obsessed"
6040 Adds stress
6041 Ruler is no longer "experiencing stress"
6050 Adds Depression
6051 removes the ruler’s depression
6060 Get sick with a common disease
6061 Ruler is no longer "sick"
6062 Deprives a child’s “painful” traits
6070 Get pneumonia.
6071 removes pneumonia from the ruler
244 Ruler gets seriously injured "Crippled"
6080 Ruler gains "Wounded" trait
6081 Ruler is no longer "wounded"
6100 makes you weak
6110 The ruler is no longer "weak", but "incapable"
245 Ruler Gets Disabled
61160 No longer “legally incompetent”
6111 removes consumption from the ruler
6112 Ruler no longer feverish
6113 Ruler no longer has typhoid
6114 Ruler is no longer "infected by the plague"
6115 removes measles from the ruler
6116 Ruler no longer has smallpox

Cheats on character traits in Crusader Kings 2 through teams

add_trait [Trait ID] [character] adds a trait to the character.

remove_trait [Trait ID] [character] removes the trait from the character.

Health

stressed gives the line In stress: -1 intrigue -1 management -10% fertility -1.00 health
depressed Depressed: -1 intrigue -1 management -1 diplomacy -1 education -5.0% fertility -1.00 health
lunatic Crazy: -10 sex drive/aversion -5 vassal attitude
possessed gives the line Obsessed: +1 combat skill -10 sex drive/disgust
wounded Injured: -1 military craft -1.00 health -1 combat skill
maimed Crippled: -2 military craft -2.00 health -4 combat skills -15 libido/aversion
infirm Weak: -3 intrigue -3 military craft -3 diplomacy -3 management -3 education -30% fecundity -1.00 health -5 combat skills
incapable gives the line Disabled: -6 military craft -6 intrigue -6 diplomacy -6 management -6 education -30% fertility -3.00 health -10 combat skills
drunkard Drunkard: -2 management -1 combat skills -5 clergy relations -5 sex drive/aversion
scarred Character receives Scars: +0.10 increase in prestige (monthly)
immortal gives the line Immortal: +10 health - this person has comprehended the secret of eternal life. Nevertheless, injuries threaten him.
physician Famous doctor: Increase in prestige + 0.25 (Monthly) +1 diplomacy +2 education + 0.50 health + 5 general opinions

Diseases

ill Patient: -1 military craft -20% fertility -2.00 health -1 combat skill
pneumonic gives pneumonia disease: -3 personal combat skills -2 military craft -2 intrigue -2 diplomacy -2 management -2 education -50% fertility -4.00 health
syphilitic Syphilis: -1 military craft -1 intrigue -1 diplomacy -1 management -1 education -20% fertility -2.00 health -30 sex drive/aversion
leper Leper: -5 general opinion -2 combat skills -95% fecundity -35 sex drive/aversion -1.50 health
has_tuberculosis gives consumption disease: -2 combat skills -2 intrigues -2 diplomacy -1 management -2.00 health
has_typhoid_fever Typhoid fever: -4 combat skills -2 military craft -1 intrigue -1 education -10% fertility -3.00 health
has_typhus Typhus: -4 combat skills -2 management -1 intrigue -2 education -1 diplomacy -20% fecundity -4.00 health
has_bubonic_plague Bubonic plague: -10 combat skills -3 military craft -3 intrigues -2 diplomacy -2 management -2 education -50% fecundity -7.00 health
has_measles gives measles disease: -3 combat skills -2 control -1 education -110% fertility -2.00 health
has_small_pox Smallpox: -10 combat skills -2 diplomacy -1 management -2 education -25% fertility -3.00 health
has_aztec_disease Syphilitic: -3 combat skills -2 military craft -3 intrigues -3 diplomacy -2 management -20% fertility -4.00 health -30 sex drive/aversion
sickly gives the line Painful: -2.50 health (Only in children)
flu Influenza: -1 combat skill -1 military craft -1 education -1 management -1 intrigue -1 diplomacy -2.00 health -30 sex drive/disgust
dysentery Dysentery -2 combat skills -3 military crafts -3 intrigues -25% fecundity -4.00 health -30 sex drive/aversion
gout gives the disease Gout: -2 combat skills -1 military craft -2 management -2.00 health
food_poisoning Food poisoning: -1 combat skill -2 military craft -2 intrigue -2 diplomacy -2 management -2 education -50% fertility -3.00 health -25 sex drive/aversion
rabies Rabies: +3 personal combat skills -3 intrigues -3 diplomacy -2 management -2 education -7.00 health -5 vassal relations -20 sex drive/aversion
cancer Cancer: -20% fertility -3.00 health
dancing_plague Zinga: -2 combat skills -1 military craft -1 intrigue -1 diplomacy -1 management -1 education -3.00 health
scurvy Dancing Plague: + 25% fertility -1 military craft -1 intrigue -1 diplomacy -1 management -1 education -2.00 health

Symptoms

cough gives symptom Cough: -1 diplomacy -0.25 health -5 sex drive/aversion
fever Fever: -1 combat skill -1 control -1 education -10% fertility -1.00 health
diarrhea Diarrhea: -1 combat skill -2 military craft -2 intrigues -20% fecundity -1.00 health -10 sex drive/aversion
vomiting Vomiting: -1 combat skill -2 intrigues -2 diplomacy -30% fecundity -10 sex drive/disgust
chest_pain gives the symptom Chest pain: -1 combat skill -2.00 health
cramps Colic: -1 combat skill -2 military craft -0.50 health
rash Rash: -10% fecundity -0.50 health -5 sex drive/aversion
headache Migraine: -1 combat skill -1 diplomacy -1 management -1 education -0.50 health
abdominal_pain gives the symptom Abdominal pain: -10% fecundity -1.00 health
fatigue Weakness: -1 intrigue -1 diplomacy -0.25 health
malaise Ailment: -0.75 health
infection Infection: -1 combat skill -3 military craft -3 diplomacy -3 intrigue -3 management -3 education -2.00 health -15 sex drive/aversion

Activities

one_eyed one-eyed mutilation: -1 combat skill +10 pagan opinions -5 sex drive/disgust
one_handed One-armed: +1 education -2 combat skills -5 sex drive/disgust
one_legged One-legged: +1 education -3 combat skills -10 sex drive/disgust
disfigured disfigured mutilated: -4 diplomacy -20 sex drive/aversion
mangled Twisted: -2 military craft -2 diplomacy -2 intrigue -2 management -2 education -3.00 health -4 combat skills -50% fecundity -5 sex drive/aversion
severely_injured Seriously injured: -2 combat skills -2 military skills -2 intrigues -25% fecundity -2.00 health -10 sex drive/aversion.

Birth (Children)

bastard gives the line Bastard (Illegitimate): -1 diplomacy
twin Twin: +30 twin brother/sister relationship
legit_bastard Legitimized Bastard: -1 diplomacy
pregnant gives the line Pregnancy: -2 combat skills +15 marital relations
born_in_the_purple Scarlet: +0.50 increase in prestige (monthly) +5 ratio of vassals
child_of_consort Child from concubine: -1 diplomacy

Genetics (Positive)

fair gives the line Attractive: +1 Diplomacy +30 sex drive/disgust
genius Genius: +5 military craft +5 diplomacy +5 intrigue +5 education +5 control +1 combat skill +5 vassal attitude
quick Deliberate: +3 military craft +3 diplomacy +3 intrigue +3 education +3 management
strong gives the line Strong: +2 military craft +1 diplomacy + 10% fecundity +1.00 health +1 combat personal skill +10 sex drive/disgust +10 tribal opinions +5 vassal attitude

Genetics (Negative)

clubfooted clubfoot: -1 military craft -10 sex drive/aversion -1 combat skill
harelip With cleft lip -1 diplomacy -10 sex drive/disgust
hunchback gives the Brokeback trait: -1 military craft -30 sex drive/aversion -5 vassal attitude
lisp Lisp: -1 diplomacy -5 sex drive/disgust
stutter Zaika: -1 diplomacy
ugly Ugly: -1 diplomacy -20 sex drive/loathing
dwarf gives the dwarf trait: -1 military craft -3 combat skills -30 sex drive/disgust
slow Stupid: -3 military craft -3 diplomacy -3 education -3 management -3 intrigue
imbecile Demented: -8 military craft -8 diplomacy -8 education -8 management -8 intrigues -3 combat skills -30 sex drive/disgust -10 relationship vassals
inbred gives the trait a Geek: -5 military craft -5 diplomacy -5 education -5 management -5 intrigue -2 combat skills -30 sex drive/aversion -10 vassal relationships -30% fertility -1.50 health
weak Weak: -1 military craft -5% fecundity -1.00 health -1 combat skill -5 vassal attitude -10 tribe opinion -10 sex drive/disgust

Genetics (non-inherited or neutral)

robust Muscular: +2 military craft +1 diplomacy +1.00 health +1 combat skill +5 sex drive/aversion +5 vassal relations +5 tribal opinion
feeble Feeble: -1 military craft -0.50 health -1 combat skill -5 vassal attitude -5 tribal opinion -5 sex drive/disgust
shrewd gives the line Insightful: +2 military craft +2 diplomacy +2 intrigue +2 education +2 management
dull Dumb: -2 military craft -2 diplomacy -2 intrigue -2 education -2 management

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