The complete list:

Runes for Zilean

Harass in lane with skills plus resource recovery and CDR

We offer you Zilean runes for mid №3 with a description of everything contained in this build, which will allow you to better understand all its strengths. We ask you to pay attention that it can be universal or pretty situational.

Below on this page you will see what you need to take - the main branch, additional, as well as characteristics. At the same time, in the text you can familiarize yourself with the useful properties of this build.


Detailed description of build features

You can get detailed information about all runes, as well as find out any of their numerical values, at the stage of setting them up in the game client using the option in the lower left corner.

PositionWhat to choose
Primary pathSorcery
KeystoneArcane Comet
AdditionalManaflow Band, Transcendence, Scorch
Secondary pathInspiration
Slots in itBiscuit Delivery, Cosmic Insight
Stats9 adaptive force, 9 adaptive force, 8 magic resistance

The main path for the champion Zilean is Sorcery. In it, you will need to choose one keystone rune, as well as three additional ones with less influence.

Arcane Comet is used as the keystone rune. With its help Zilean will increase the damage done by skills. This is a universal rune for mages and other champions who carry out constant harass of the opponent with skills. Its effectiveness when used with skills without slow and other CC can be low, as it must hit the enemy.

Manaflow Band will allow you to experience less problems with this resource through an increase in its amount and regeneration. Transcendence is perfect for champions who need to reduce cooldowns. Scorch is a good way to enhance the lane phase - every 10 seconds your skill will do a little extra damage.

The secondary path is Inspiration. Here you need to choose two additional runes for Zilean.

Biscuit Delivery will provide health and mana on the lane, as well as increase the maximum amount of the latter. Cosmic Insight allows you to get 5% CDR from the very beginning of the game, increase the maximum reduction in cooldown, and also speed up the cooldown of summoner spells and items by the same value.