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Zed mid №7 for season 10 in League of Legends

Introducing the runes that will provide the champion damage and lots of healing plus restoration of health in the fight. A detailed description of everything that is contained in it will allow you to fully understand its strengths and weaknesses.

Below on this page you will see what you need to take – the main branch, additional, and slots with stats. Also you can find out the advantages of the option. Keep in mind that it may not always be ideal for your situation depending on team compositions.


Damage and lots of healing: build for Zed

You can get detailed information about all runes, as well as find out any of their numerical values, at the stage of setting them up in the League of Legends client using the option in the lower left corner.

Keep in mind that this is just one of the options, so we recommend you to check them all. Depending on the situation, their priority may change, for example, due to the composition of the teams or the opponent in your role.

Primary path

Precision

Conqueror

Presence of Mind

Legend: Tenacity

Coup de Grace

Secondary

Inspiration

Magical Footwear

Cosmic Insight

9 adaptive force

9 adaptive force

8 magic resistance

Conqueror is used as the keystone. With its help Zed will provide himself with stats and healing in prolonged skirmishes. To stack this rune, it takes some time to hit the enemy with a sufficient number of auto attacks and skills, but as a result you will become very strong.

Presence of Mind will restore part of the mana or energy when participating in the killing of the champion, as well as permanently increase its amount. Legend: Tenacity will serve as a source of a significant amount of tenacity, which is not so easy to obtain. Coup de Grace will allow you to do more damage to enemies with low health.

Magical Footwear are a good source of cost savings, and even give a little more speed. Cosmic Insight allows you to get 5% CDR from the very beginning of the game, increase the maximum reduction in cooldown, and also speed up the cooldown of summoner spells and items by the same value.

The choice of defensive stats depends on your opponent. If he relies on attack damage, then take armor, otherwise you will need magic resistance. You can take health if you are playing blind pick or it is not clear who your opponent is.