The complete list:
Introducing the option that will provide the champion continuous damage increase plus increased mana and abilities damage. A detailed description of everything that is contained in it will allow you to fully understand its strengths and weaknesses.
Below on this page you will see what you need to take - the main branch, additional, as well as slots with statistics. You can also familiarize yourself with the benefits of option. Keep in mind that it may not be suitable for all situations.
You can get detailed information about all runes, as well as find out any of their numerical values, at the stage of setting them up in the League of Legends client using the option in the lower left corner.
|Position||What to choose|
|Additional||Cheap Shot, Eyeball Collection, Ultimate Hunter|
|Slots in it||Manaflow Band, Scorch|
|Stats||9 adaptive force, 9 adaptive force, 6 armor|
The main path for the champion Xerath is Domination. In it, you will need to choose one keystone rune, as well as three additional ones with less influence.
Dark Harvest is used as the keystone. With its help Xerath will be able to truly dominate opponents. The rune deals additional damage to enemies whose health is below 40% and reaps their souls, permanently increasing their damage. The more pressure you create, the more benefits it will bring.
Cheap Shot will serve as a constant source of additional damage to enemies after applying any control to them. Eyeball Collection is a faithful companion of an aggressive player, as it enhances snowball due to an increase in attack damage or ability power when killing opponents. Ultimate Hunter will allow you to use the ultimate as often as possible.
The secondary path is Inspiration. Here you need to choose two additional runes for Xerath.
Biscuit Delivery will provide health and mana on the lane, as well as increase the maximum amount of the latter. Cosmic Insight allows you to get 5% CDR from the very beginning of the game, increase the maximum reduction in cooldown, and also speed up the cooldown of summoner spells and items by the same value.