The complete list:

Runes for Kassadin

Maximum burst damage plus more survivability the whole game

We offer you Kassadin runes for mid №4 with a description of everything contained in this build, which will allow you to better understand all its strengths. We ask you to pay attention that it can be universal or pretty situational.

Below on this page you will see what you need to take - the main branch, additional, as well as characteristics. At the same time, in the text you can familiarize yourself with the useful properties of this build.


Detailed description of build features

You can get detailed information about all runes, as well as find out any of their numerical values, at the stage of setting them up in the game client using the option in the lower left corner.

PositionWhat to choose
Primary pathDomination
KeystoneElectrocute
AdditionalTaste of Blood, Eyeball Collection, Ravenous Hunter
Secondary pathResolve
Slots in itShield Bash, Bone Plating
Stats9 adaptive force, 9 adaptive force, 6 armor

The main path for the champion Kassadin is Domination. In it, you will need to choose one keystone rune, as well as three additional ones with less influence.

Electrocute is used as the keystone rune. With its help Kassadin will increase damage done on one target. Its proc is easy enough to cause, and the cooldown it has is not so long. In addition, this rune scales with stats better than any other.

Taste of Blood is a great way to maintain a high amount of health on the lane. Eyeball Collection is a faithful companion of an aggressive player, as it enhances snowball due to an increase in attack damage or ability power when killing opponents. Ravenous Hunter is an excellent source of vampirism from the damage done by skills and items.

The secondary path is Resolve. Here you need to choose two additional runes for Kassadin.

Shield Bash is a good source of both protection and additional damage. Bone Plating will reduce the incoming damage of the first enemy attacks and skills, which will make you less vulnerable to skirmishes and initiations.