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Ivern mid №1 for season 10 in League of Legends

Introducing the runes that will provide the champion the maximum burst damage plus additional increase of the CDR. A detailed description of everything that is contained in it will allow you to fully understand its strengths and weaknesses.

Below on this page you will see what you need to take – the main branch, additional, and slots with stats. Also you can find out the advantages of the option. Keep in mind that it may not always be ideal for your situation depending on team compositions.


Damage and allies assistance: build for Ivern

You can get detailed information about all runes, as well as find out any of their numerical values, at the stage of setting them up in the League of Legends client using the option in the lower left corner.

Keep in mind that this is just one of the options, so we recommend you to check them all. Depending on the situation, their priority may change, for example, due to the composition of the teams or the opponent in your role.

  1. Sorcery
  2. Summon Aery
  3. Nimbus Cloak
  4. Transcendence
  5. Scorch
  6. Inspiration
  7. Minion Dematerializer
  8. Cosmic Insight
  9. 10% attack speed
  10. 9 adaptive force
  11. 8 magic resistance

Summon Aery is used as the keystone. With its help Ivern will strengthen the harass and ability to protect allies. It does not have a fixed cooldown, but Aery must physically return to you. This happens quickly, so the rune is a good source of additional damage if you periodically hit the enemy with skills and auto attacks.

Nimbus Cloak will give the champion a good movement speed boost after using a summoner spell. Transcendence is perfect for champions who need to reduce cooldowns. Scorch is a good way to enhance the lane phase - every 10 seconds your skill will do a little extra damage.

Minion Dematerializer provides lane control and roaming opportunities for champions who lack waveclear. Cosmic Insight allows you to get 5% CDR from the very beginning of the game, increase the maximum reduction in cooldown, and also speed up the cooldown of summoner spells and items by the same value.

The choice of defensive stats depends on your opponent. If he relies on attack damage, then take armor, otherwise you will need magic resistance. You can take health if you are playing blind pick or it is not clear who your opponent is.