The complete list:

In jungle

Mid lane

Top lane

Support

ARAM 5v5

Gragas jng №3 for season 11 in League of Legends

Introducing the runes that will provide the champion performing successful engages plus combat power-ups and tenacity. A detailed description of everything that is contained in it will allow you to fully understand its strengths and weaknesses.

Below on this page you will see what you need to take – the main branch, additional, and slots with stats. Also you can find out the advantages of the option. Keep in mind that it may not always be ideal for your situation depending on team compositions.


Impressive amount of mobility: build for Gragas

You can get detailed information about all runes, as well as find out any of their numerical values, at the stage of setting them up in the League of Legends client using the option in the lower left corner.

Keep in mind that this is just one of the options, so we recommend you to check them all. Depending on the situation, their priority may change, for example, due to the composition of the teams or the opponent in your role.

Primary path

Sorcery

Phase Rush

Nimbus Cloak

Transcendence

Water Walking

Secondary

Inspiration

Magical Footwear

Cosmic Insight

9 adaptive force

9 adaptive force

6 armor

Primary path – Sorcery

Phase Rush is used as the keystone. With its help Gragas significantly increase its mobility. Hit the enemy with skills and basic attacks three times, and the rune will give you a gigantic bonus to the movement speed, which will allow you to catch up with the retreating enemy or to avoid death.

Nimbus Cloak will give the champion a good movement speed boost after using a summoner spell. Transcendence is perfect for champions who need to reduce cooldowns. Water Walking will strengthen the champion in terms of skirmishes on the river and the movement speed on the map as a whole.

Secondary path – Inspiration

Magical Footwear are a good source of cost savings, and even give a little more speed. Cosmic Insight allows you to get 5% CDR from the very beginning of the game, increase the maximum reduction in cooldown, and also speed up the cooldown of summoner spells and items by the same value.

When playing in the jungle, you need to use armor as a defensive stat. This is due to the fact that monsters do almost exclusively physical damage, which means that armor will help you lose less health in battle against them.