The complete list:

Runes for Camille

More damage for aggression plus saving in the early game and CDR

We offer you Camille runes for jg №3 with a description of everything contained in this build, which will allow you to better understand all its strengths. We ask you to pay attention that it can be universal or pretty situational.

Below on this page you will see what you need to take - the main branch, additional, as well as characteristics. At the same time, in the text you can familiarize yourself with the useful properties of this build.


Detailed description of build features

You can get detailed information about all runes, as well as find out any of their numerical values, at the stage of setting them up in the game client using the option in the lower left corner.

PositionWhat to choose
Primary pathPrecision
KeystonePress the Attack
AdditionalTriumph, Legend: Alacrity, Coup de Grace
Secondary pathInspiration
Slots in itMagical Footwear, Cosmic Insight
Stats10% attack speed, 9 adaptive force, 6 armor

The main path for the champion Camille is Precision. In it, you will need to choose one keystone rune, as well as three additional ones with less influence.

Press the Attack is used as the keystone rune. With its help Camille will increase the damage done on one target. This rune not only inflicts additional damage to the enemy after three auto attacks, but also weakens the enemy, increasing all subsequent damage to it.

Triumph is a very powerful rune, giving healing and additional gold when participating in the killing of an enemy champion. Legend: Alacrity will provide a decent amount of attack speed. Coup de Grace will allow you to do more damage to enemies with low health.

The secondary path is Inspiration. Here you need to choose two additional runes for Camille.

Magical Footwear are a good source of cost savings, and even give a little more speed. Cosmic Insight allows you to get 5% CDR from the very beginning of the game, increase the maximum reduction in cooldown, and also speed up the cooldown of summoner spells and items by the same value.