The complete list:

Runes for Bard

Bard runes for supp №3 in League of Legends S10 (2020)

Introducing the option that will provide the champion maximum burst damage plus resource recovery and CDR. A detailed description of everything that is contained in it will allow you to fully understand its strengths and weaknesses.

Below on this page you will see what you need to take - the main branch, additional, as well as slots with statistics. You can also familiarize yourself with the benefits of option. Keep in mind that it may not be suitable for all situations.


A detailed description of this build for Bard in LoL

You can get detailed information about all runes, as well as find out any of their numerical values, at the stage of setting them up in the League of Legends client using the option in the lower left corner.

PositionWhat to choose
Primary pathDomination
KeystoneElectrocute
AdditionalCheap Shot, Zombie Ward, Relentless Hunter
Secondary pathSorcery
Slots in itCelerity, Scorch
Stats9 adaptive force, 9 adaptive force, 6 armor

The main path for the champion Bard is Domination. In it, you will need to choose one keystone rune, as well as three additional ones with less influence.

Electrocute is used as the keystone rune. With its help Bard will increase damage done on one target. Its proc is easy enough to cause, and the cooldown it has is not so long. In addition, this rune scales with stats better than any other.

Cheap Shot will serve as a constant source of additional damage to enemies after applying any control to them. Zombie Ward shows itself perfectly when constantly cleaning enemy wards, since it creates your own in their place, and even gives you attack damage or ability power. Relentless Hunter is an excellent source of off combat speed for moving around the map.

The secondary path is Sorcery. Here you need to choose two additional runes for Bard.

Celerity will enhance any movement speed buffs affecting you, be it other runes, champion skills or external causes. Scorch is a good way to enhance the lane phase - every 10 seconds your skill will do a little extra damage.