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Azir mid №1 for season 10 in League of Legends

Introducing the runes that will provide the champion the maximum burst damage plus increasing mana and attack speed. A detailed description of everything that is contained in it will allow you to fully understand its strengths and weaknesses.

Below on this page you will see what you need to take – the main branch, additional, and slots with stats. Also you can find out the advantages of the option. Keep in mind that it may not always be ideal for your situation depending on team compositions.


Increasing the attack speed: build for Azir

You can get detailed information about all runes, as well as find out any of their numerical values, at the stage of setting them up in the League of Legends client using the option in the lower left corner.

Keep in mind that this is just one of the options, so we recommend you to check them all. Depending on the situation, their priority may change, for example, due to the composition of the teams or the opponent in your role.

Primary path

Precision

Lethal Tempo

Presence of Mind

Legend: Alacrity

Coup de Grace

Secondary

Sorcery

Manaflow Band

Transcendence

10% attack speed

9 adaptive force

8 magic resistance

Lethal Tempo is used as the keystone. With its help Azir will get maximum attack speed in skirmishes and teamfights. The rune requires some time to trigger, but its effect is very strong, and it allows you to ignore the attack speed limit.

Presence of Mind will restore part of the mana or energy when participating in the killing of the champion, as well as permanently increase its amount. Legend: Alacrity will provide a decent amount of attack speed. Coup de Grace will allow you to do more damage to enemies with low health.

Manaflow Band will allow you to experience less problems with this resource through an increase in its amount and regeneration. Transcendence is perfect for champions who need to reduce cooldowns.

The choice of defensive stats depends on your opponent. If he relies on attack damage, then take armor, otherwise you will need magic resistance. You can take health if you are playing blind pick or it is not clear who your opponent is.